It is using AmigaOS to detect screen mode, it is some years ago I coded this game, check that you have a screen mode 1280x720 in 32 bits, try open this in your Workbench see that it works, maybe some librarys in your Workbench is old/incompatible. P96 v2.0 is used
Game starts in window mode and as long your Workbench has at least 1280x720 it should just open. If you referring to F full screen mode then above first part only.
Version V3.6.1 (7/10/20205) realeased this year, ive tried both 1280x720 in 24 bit and 32bit even higher res with the same error p96 has changed somewhat id say
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Yes this does not detect 1280x720 screen mode. Using the p96 from Aminet.
what system? did you copy extra files from archive to your system in case they are missing? check readme file
A1200 PistormCM4. No only copied the LHA content to the Amiga. The Readme file does not give any other instructions.
What AmigaOS are you using ? There is a v1.01 that brings up ASL requester for screen res. try it !
worked for me
What version of AmigaOS are you running?
doesnt detect 1280x720 screen mode on pistormlite 'Unknown"
It is using AmigaOS to detect screen mode, it is some years ago I coded this game, check that you have a screen mode 1280x720 in 32 bits, try open this in your Workbench see that it works, maybe some librarys in your Workbench is old/incompatible. P96 v2.0 is used
Game starts in window mode and as long your Workbench has at least 1280x720 it should just open. If you referring to F full screen mode then above first part only.
im using the current amigaos 3.2.2.1 and paid p96
Version V3.6.1 (7/10/20205) realeased this year, ive tried both 1280x720 in 24 bit and 32bit even higher res with the same error p96 has changed somewhat id say
maybe try Aminets P96 ? just to see if it's a P96 problem
no change on aminet picasso96
There is a v1.01 that brings up ASL requester for screen res. try it !
very good
Thanks
Niiice
;)