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Mission2Mars

On arriving at Starbase Boca Chica, the year is 2029. Crew of five will take humans biggest step in history and put humans on mars in 9 months. Then spend 16 month on mars surface and another 9 month journey home to earth. 

In space you can visit asteroids and look for ice. Explore mars for ice and signs of live if there ever was. You have equipment with you to search/convert ice and this is essential for crew survival.  With ice you can produce air, fuel and food.

  Good luck


Game is text based adventure with some humor in deep space, all typing and selections are presented. No learning

About 2hour game play. Game runs in real time...

 

Freeze during game play may occur when graphics are loaded, this is to keep minimum memory usage  If your HDD/CPU is slow that to say

Requirements: 

  • AmigaOS3.x 
  • AHI Installed
  • RTG 1280 x 720 Window/Fullscreen 24-bit 
  • Min: CPU 300 MIPS 
  • 60 MB Free RAM

As usual don't expect a AAA stuff, it's done in AmiBlitz3

Updated 23 days ago
StatusReleased
Author8080
GenreAdventure, Strategy
TagsAmiga, mars, moon

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Click download now to get access to the following files:

Mission2Mars.lha v1.00 48 MB
Mission2Mars v1.01.lha ASL req + FPU 41 MB

Development log

Comments

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Yes this does not detect 1280x720 screen mode. Using the p96 from Aminet. 

(1 edit)

what system? did you copy extra files from archive to your system in case they are missing? check readme file

A1200 PistormCM4. No only copied the LHA content to the Amiga. The Readme file does not give any other instructions.

What AmigaOS are you using ? There is a v1.01 that brings up ASL requester for screen res. try it !

(+1)

worked for me 

What version of AmigaOS are you running?

doesnt detect 1280x720 screen mode on pistormlite 'Unknown"

(3 edits)

It is using AmigaOS to detect screen mode, it is some years ago I coded this game, check that you have a screen mode 1280x720 in 32 bits, try open this in your Workbench see that it works, maybe some librarys in your Workbench is old/incompatible. P96 v2.0 is used 

Game starts in window mode and as long your Workbench has at least 1280x720 it should just open. If you referring to F full screen mode then above first part only.

im using the current amigaos 3.2.2.1 and paid p96

Version V3.6.1 (7/10/20205) realeased this year, ive tried both 1280x720 in 24 bit and 32bit even higher res with the same error p96 has changed somewhat id say

maybe try Aminets P96 ? just to see if it's a P96 problem

no change on aminet picasso96

There is a v1.01 that brings up ASL requester for screen res. try it !

(+1)

very good

Thanks

(+1)

Niiice

;)