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Hello supporters ;)

I'm working on a teaser Bolminok's Kingdom 2, it will pickup from where first game ends ... it be short, more effects/eye candy. Now this does not mean I'm doing more than a teaser. 

It depends on how sales are going on this current version!

Long live Amiga !

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sometimes in BIG rat "level" move restrains gets shifted to right, a bug I'm trying to find, only way is to quit to menu start game again.. sorry

bug found and fixed on v1.06 !

I am playing with a joystick and keyboard. Can you make it so that pressing the fire button also closes a dialogue screen?

ahhh that's a coding miss, new version is done ! thanks for the info !

Looking forward to it! Thank you.

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I would like some input of the game, now this is not a triple A game. Is it fun ? Is the story some interesting addition to the game? etc..

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Hi ! Will get back to you asap, been pretty busy, but so far I think the story plays a big role in the ambiance indeed :)

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Why do you refuse to upload it to Aminet? 🤔

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Most Amiga game coders are on itch today, we wanna show / promote the creation, you can't on Aminet, Aminet was a competing platform in it's days! you are using wrong word, I'm not refusing, I'm preferring itch.io ;) and biggest thing it doesn't have is a store function so you can't sell your creations

Any chance of an adf version for us A500 mini owners?

sorry, it would require more than one disc, use Amiga Game Selector and install the game on the provided Workbench

Awesome game!

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thanks! PS. Doors are haunted, no keys, locks/opens by own will ;)

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Congrats on the release <3

Do you plan further updated or are you done ?

Just bought it :)

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Thanks, I's done for now, no plans. It is however prepared for more, I'm one person and have other things to do, hard to get time for it all ;)

Thanks for your reply ! 

BTW, what is the amount of necessary CHIP ? 

I tried to run it on my A1200 (Blizzard 1230-IV), OS 3.2.2.1, available CHIP : about 1MB and 950KB and I get a software failure. Checked Snoopdos, it occurs after loading "logo.iff" twice. There is about 64 KB of chip when the crash occurs.

Thanks !! :)

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Hi,

I tested on emulation 2MB chip and it runs. I also checked code, nothing loads twice, strange that Snoopdos shows that

Right after logo.iff game is to open a AGA screen, try start game from early startup. I have no real Amiga

Thanks for the input

Hi ! Yep, it did work with no startup sequence and will probably work with the latest update required 100 fewer KB or ram. Thank you <3

cool!

We will keep an eye on this :)

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ha ha ha, I feel haunted now .... ;) thanks!